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About Alliances - Wight Slayer

I wrote some more in the rules section about this.

Basically act in accordance only with what the particular game demands for you to score as well as you can. Don't take action that is dependent upon or caused by friendship with the other player.

Small in-game alliances and agreements are fine, as long as they're the kind of thing that *any* two players, including those who dislike each other, would do in that situation.

All I want is for you to leave your friendships at the door and play your best. Any rule I come up with is just a CLUE that will indicate to me that you aren't doing that.


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